Archive for the ‘Strategy’ Category

Evony farming guide

Attacking other players for resources is very important early on in Evony. At the start of a new server it is usually much better to plunder and pillage other players than it is to go for NPC farming. Farming level 1 NPCs with warriors is a viable option if you don’t have any good player targets close to you, but you can only do this if lumber prices are low, cause you’ll loose quite a few warriors every time. Read more

Troop build for offense players

Offensive Players: For those that play the game to crush enemies, like the bear, or make strategic assaults, like the hawk.

Casual Offensive Players: For those that farm npc’s once a day at most.

Don’t even bother. Seriously. Offensive armies simply require more food and resources than defensive ones. If you are a casual player, I recommend playing the game defensively. If you have little time to play, but still want to attack, then I recommend you use the casual defensive player setup listed above, and attack only very weak targets with archers. Realistically, you won’t be able to hit much else. Read more

Troop build for defense players.

Defensive Players: For those who prioritize survival above all else such as turtles – or simply have other focuses in the game than attacking – like the diplomat.

Casual Defensive Players: For those that farm npc’s once a day at most. Read more

Cavalry attack

This attack allows 99,000 of your cavalry to attack enemy archers in the first round, ignore swordsmen, pikes, etc, that may be guarding them, while simultaneously causing the enemy archers to not retaliate for multiple rounds. In practice, this can allow a player to kill several hundred thousand archers with an average attack hero – with almost no losses, or a particularly skilled player to wipe over one million archers with hardly a scratch. This is achieved by manipulating two key elements of the battle mechanics in the favor of the attacker. Read more

How to tell if a player is online

Of all the elements which decide the success of an attack, the offline or online status of the defender is most crucial. The online defender can set up ambushes, regenerate layers and fortify his towns. Even if you manage to break the defenses, an online defender can still truce, teleport, use speech scripts, comforting, ask for help, or send reinforcements from another town – preventing conquest. For this reason, pro players almost never try to take a town from a defender they know is online, and even then, only if there is some special tactical reason for doing so. Read more

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